Sony confirms September PC launch for God of War: Ragnarok, will require PSN account

midian182

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Something to look forward to: Sony's PlayStation State of Play May Showcase 2024 took place yesterday, where we saw a big PC-related announcement: God of War: Ragnarok is officially coming to our favorite platform on September 19, 2024, bringing with it platform-specific extras such as an uncapped framerate. Unfortunately, you'll need a PSN account to play it.

Rumors that God of War: Ragnarok would be joining other PlayStation games on the PC have been circulating for a while now. Sony confirmed last night that it will land on September 19 along with its Valhalla DLC, a roguelite epilogue that launched as a free upgrade for owners of the PlayStation version.

Ragnarok is arriving on PC with a slew of platform-specific features, including an unlocked framerate, ultrawide support (21:9 and 32:9), and compatibility with the three big upscaling technologies: Nvidia DLSS 3.7, AMD FSR 3.1, and Intel XeSS 1.3.

The latest God of War will be joining several former PlayStation-exclusive titles on the PC, including the previous game in the rebooted series, Horizon Forbidden West, The Last of Us Part 1, and many more.

But Sony isn't changing its strategy when it comes to releasing games on both platforms. Soon-to-be co-CEO Hermen Hulst reiterated what the company said in 2022: that Sony will release its live-service games like Helldivers 2 day-and-date on PS5 and PC.

Helldivers2 has proved massively successful, apart from the controversy over the PSN sign-in requirement that Sony eventually backed down from. Ragnarok will also require a PSN account. A footnote at the bottom of Sony's announcement post for the game reads: "PlayStation Network Account required, subject to the PlayStation Terms of Services and User Agreement." The same message appears on the Steam and Epic pre-order pages. It seems Sony isn't concerned about the inevitable outcry over this requirement.

As for the single-player "tentpole" titles, they will keep arriving on PC long after being released on the PS5 to expose them to "new audiences." Hulst hopes that this will encourage PC owners to buy a PS5 so they can play the sequels on PlayStation rather than waiting for a PC release.

It's debatable how well such a strategy would work; PC gamers are known for their patience when it comes to waiting for games to be released on the platform; it took almost a year and a half for GTA V to come to PC following its original September 2013 launch on PS3/Xbox 360.

There were plenty of PS5 games and two new PSV2 titles announced during the State of Play event. Check them out in the embed at the top of the page.

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Hmmm well instead of buying a PS5 for the sequel I will patiently wait for the sequel to come to PC. I have plenty of games to play on PC to wait. I bet most PC gamers can wait as well. Either that or PC gamers won’t even touch it due to PSN linking. Soooo. Doubtful it will sell more consoles for Sony
 
"As for the single-player "tentpole" titles, they will keep arriving on PC long after being released on the PS5 to expose them to "new audiences." Hulst hopes that this will encourage PC owners to buy a PS5 so they can play the sequels on PlayStation rather than waiting for a PC release."

lolz, he is that good at reading the room ;D
a hell of a lot of people don't want to DOWNGRADE to a PS5 to play a worse experience
 
Is Sony trying to see how stupid a decision they can make? PSN is not available in over 100 countries.

How do you continue to fumble the release of your games on PC after the whole HD2 thing?
 
He doesn't seem to realize that many PC players look at consoles with disdain, and of course everyone is sick of mandatory accounts (and heaven forbid, proprietary launchers) for every new game. But at least Sony learned their lesson from Helldivers 2 and are enforcing this from the beginning.

I don't have an MBA, but I saw one on TV. Even I can see that this requirement is going to hurt GoW:R PC sales more than helping any sequel PS5 sales.
 
I haven't bought any single player Sony PC ports but if I did I'd buy them on GOG. PSN account linking should be an optional thing where the main benefit is cross-platform ownership and it should work for all digital PS games I've ever bought that have a PC version even from PS3 era. Sony either needs a launcher for this or a deal with a distributor like GOG or Steam.
 
I switched to PC when the ps3/360 era hit and cheat devices/disc disappeared, I'll never go back to consoles.

on pc trainers give games infinite replay value, allow a person to enjoy types of games they otherwise would never pay attn to, why would I give all that up for their console?
 
Don't care about psn requirement for multi. It is great game and the only thing I don't like is Sony is spending more time on porting than on new development.
 
This whole psn debacle is a giant nothing burger for me. It’s a great game only hampered by low fov on ps5.
Might not affect you but there's ~100 countries who won't be able to play the game at all without lying to Sony about their location due to a lack of PSN, breaking ToS and risking account suspension.
 
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